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Curriculum Vi… Oh well, just my resume.
I started working in graphic design in 2013 and basically never stopped. Not by plan, but because I realized I naturally got stuck in it. Figuring things out, making choices, and adjusting until it was right. What began in high school evolved into courses, internships, and professional projects, always with the same mindset: to better understand what I create and why.
I'm someone who loves to keep learning, sometimes a little too enthusiastically. I ask questions, think, try again, and don't hesitate to admit when something could be improved. Half-hearted work makes me uneasy, so I'd rather go back one more time than let it slide. I enjoy collaborating when it improves a project. A quick sparring session, a laugh, some adjustments, and then I'm back on track. And when it's time for silence, I'm perfectly capable of isolating myself and continuing my work. Feedback? Always welcome. It only makes me sharper.
When I'm not designing, I play games. Sometimes to relax, sometimes to play "one more game" to make it three. I also play indoor soccer with my friends, go to the gym occasionally, and enjoy freestyle skiing. If there's a mountain to ski or hike on, I'm ready to go.
Dutch and English are self-explanatory. German is fine, please slowly. French is limited, but bonjour and merci are always helpful.

Studies
2013 - 2016
TSM Mechelen
Hier begon het allemaal. De eerste kennismaking met grafisch ontwerp, drukwerk, typografie en beeld. Ik ontdekte dat design meer is dan iets mooi maken, en dat was meteen raak.
2016 - 2017
PIUS X Institute
A year of deepening my skills and further strengthening my foundation. More focus, more independence, and above all, more enthusiasm to continue.
2019 - 2022
AP University College Antwerp
During my bachelor's degree, I learned to think more broadly. Not just about form, but also about context, digital applications, and how design functions in the real world. This is where my interest in web, motion, and new technologies grew.
Grafische en
Digitale Media
Graphic Media
Specialization year Graphic Media
Work experience
From the age of sixteen, I also worked as a student in various hospitality businesses. This might seem unrelated to design, but there I learned something equally important: how to interact with people. Listening, anticipating, communicating, and handling stressful situations, even when things get busy. I still carry that experience with me today.
2015
Stage NewFusion
My first agency experience, where I learned the ropes. From deadlines to client expectations and collaborating in a creative team. It's not my fault they're now bankrupt, I promise...
2022
Stage made by design
An intensive and educational internship where I quickly gained responsibility and worked on a variety of projects. This experience confirmed that I was ready for the next step.
2022 - 2026...
The Moon-Stickery
I stayed on after my internship and grew with the agency during its transition to De Maanstekerij. It was a valuable period where I learned a great deal, and it also marked the beginning of my next chapter.
Design
skills
For me, design isn't a checklist; it's a broad way of thinking. I work as an all-around graphic designer, moving easily between branding, layout, web, and motion. Every project demands something different, and it's precisely that variety that suits me best.
I enjoy building brands from scratch, but I also delve into existing identities to make them sharper, more consistent, and stronger. Sometimes strategic, sometimes very hands-on, usually a combination of both. My broad skillset allows me to adapt quickly and maintain an overview without losing sight of the details.
100% is for design legends.
This is where I stand today.
Branding
Motion design
Layout
Web design

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Software
skills
I don't believe in "my program is better than yours." Tools are there to shape ideas, not to impress. Thanks to my technical interest and eagerness to learn, I pick up new software quickly.
Adobe Illustrator, Photoshop, InDesign, XD, Acrobat and After Effects form my trusted basis.
For digital and interactive projects, I work with Figma, WordPress, Framer, and Wix. I use Canva when the client wants to work independently, and for 3D projects, I sometimes venture into Blender.
And if another new tool pops up tomorrow, chances are I'll already be poking around in the settings somewhere.

Illustrator

Photoshop

Indesign

After effects

Adobe Xd

Figma

WordPress

WIX
Framer

Canva

Blender
What's next?